模型厨师

在uWorld中,最大的特色之一就是你可以通过模型厨师来制作属于你的任何物体。那么,我们来看一下如何使用它:
In uWorld, the greatest feature of the model is that you can cook to make you belong to any object. Well, we look at how to use it: In uWorld, you can build your own objects and give them your personal touch.

  1. 首先在工具菜单里打开模型厨师。
    First, open the Tools menu in the model cooks.

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图1:从工具菜单打开模型厨师
Figure 1: Open the Tools menu from the chef model

  1. 打开模型厨师后,模型厨师的菜单会显示在屏幕右侧。同时在该状态下玩家是不可以移动的
    Open model cooks, chefs model of the menu will appear in the right side of the screen. At the same time in the state of the audience can not be mobile
    The build editor will appear in the right side of the screen.
    While the build editor is open, the "audience" can't move.. I'm not sure what that means. Maybe the camera..

 


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图2:模型厨师菜单显示在屏幕的右侧。玩家在屏幕中央不可移动
The Builder's menu shows on the right side. Players can not move in the middle of the screen.
Model cooks menu displayed on the screen to the right. Players can not move in the middle of the screen.

那么来看一下如何操作吧。菜单栏分为4部分:基础几何体部分、操作栏1、操作栏2、综合按钮区。
Then look at how to operate it. The menu bar is divided into four parts: basic geometry of a field operation, the operation column 2, the Composite button area.


图3:基础几何体可以从这里创建
The basis of geometry can be created from here

图4:操作栏1可以对模型进行移动旋转拉伸等基本操作
Column can be a model for mobile operators, such as rotating tensile

图5:操作栏2是一些高级操作,可以复制、删除、合并以及拆分。如果这些不够,那么可以点击高级模型编辑。
Column 2 is operating some senior, you can copy, delete, merge and split. If enough of these, then you can click model senior editor.


图6:综合按钮区可以对你的操作进行撤销以及恢复。同时可以读取和保存模型。
Button can be integrated areas of your operation to remove and restore. At the same time can read and preservation model.

  1. 现在来实际操作一下吧。
    Now the actual operation of the bar.
  2. 首先点击基础几何体中的立方体。场景中会出现一个立方体。
    First click on the basis of geometry of the cube. Scenes will appear in a cube.


图7:模型被创建后默认是移动状态
Was created after the default is the move

  1. 立方体默认是可移动状态。尝试按住某个箭头的方向拖动一下吧。想要更精准的移动的话,在移动按钮右侧有输入框,输入数字,看看效果。
    Cube is the default mobile state. Trying to hold down the arrow in the direction of a drag it out. Want a more precise movement, the right button in a mobile input box, enter the number to see results.


图8:通过移动按钮右侧的输入框可以精确调整
Button on the right side of the mobile input box can be accurate adjustment

  1. 点击操作栏1中的“旋转”按钮。立方体现在是处于可旋转状态。按住一个圆环用鼠标拖动一下试试吧。想要更精准的旋转的话,在旋转按钮右侧有输入框,输入数字,看看效果。
    Click on a field operation in the "spin" button. Cube is now in a rotating state. Hold down the mouse to drag a circle to give it a try. Want a more accurate rotation, the right button in the rotation have input box, enter the number to see results.


图9:点击旋转按钮后模型的状态
Click on the button after the model of rotating the state

图10:通过旋转按钮右侧的输入框可以精确调整角度
Turn the button to the right of the input box can be precisely adjusted perspective

  1. 点击操作栏1中的“拉伸”按钮。立方体现在处于可拉伸状态。按住一个拉伸点按后拖动一下鼠标。同时想要更精准的拉伸的话,在拉伸按钮右侧有输入框,输入数字,看看效果吧。
    Click on a field operation in the "stretching" button. Cube is now in a state of tension can be. Hold down the stretch a point after dragging by clicking the mouse. At the same time want to stretch more precise, it has the right button in the drawing input box, enter the number, look at the effects of it.


图11:点击拉伸按钮后模型的状态
Click on the button after drawing the state model


图12:通过拉伸按钮右侧的输入框可以精确调整
Drawing button through the right side of the box can be precisely adjusted input

  1. 接下来,看看模型的一些高级操作吧。
    Next, look at the model of some senior operating it
  2. 点选模型,然后点击操作栏2的复制按钮。此时,模型就会被复制,只要移动一下模型就会看见。
    Click model, and then click operation column 2 of the copy button. At this point, model will be copied, as long as the mobile model will see.


图13:点击复制按钮前
Copy button before clicking

图14:点击复制按钮后两个模型会重合,只要移动一个模型就可以看到了
Click the button to copy the model of the two will overlap, as long as a mobile model will be able to see the

  1. 觉得某一个模型不想要了?那么点击它,再点击操作栏2的删除按钮后被选择的模型就会删除。
    That a certain model does not want the » Then click on it, then click the operation column 2 of the delete button was the model of choice will be deleted


图15:删除不想要的模型
Do not want to delete the model

  1. 模型太多了,想给几个模型配成一组?没问题。首先点击“选择多个模型”按钮。接下来选择几个模型,然后点击“合并”按钮。
    Model too much, would like to match a group of several models » No problem. First click on "select more than one model" button. Next select several models, then click the "Merger" button


图16:首先激活“选择多个模型”按钮
First activation of the "select more than one model" button

图17:然后分别点击两个模型
After the two-click model, respectively


图18:点击合并按钮后,两个模型变成一个统一的模型了
Click on the button after the merger, the two models into a unified model of the

  1. 同时你也可以取消刚才的分组,只要点击已经分好组的模型,然后点击“拆分”就行了。
    At the same time you can just cancel the group, simply click on the already good group of models, then click the "Resolution" on the line.


图19:拆分后又变成单独的两个模型了
Then split into two separate models of the

  1. 想要再高级点的操作?那点击“高级模型编辑”吧,这里的操作可是针对于有经验的人士噢!
    High points again to the operation » Then click on the "Advanced model edit" it, but here the operation against the experienced people Oh!


图20:点击高级模型编辑
Click Model Senior Editor

图21:高级模型编辑菜单区
Senior District Model Edit menu